Vespucci Beach Fire Station
A full LSFD Station 63 MLO at Vespucci Beach: 3-bay apparatus hall, 28 furnished rooms, animated sectional bay doors, a gated yard and a working crew.
$29.99
By Rivo








Description
THIS IS ON FOR PREORDER ITEM, WHEN RELEASED YOU WILL RECEIVE ACCESS
LSFD Station 63, Vespucci Beach
A complete, fully interior fire station that replaces the vanilla building beside Vespucci Beach. It is built in a Classic LA firehouse style: white block walls, red trim, brass lettering and a glass-fronted apparatus hall that faces the beach plaza.
The Apparatus Bay
- Three drive-through bays sized for an engine, a ladder and a second engine, with painted stall markings
- Animated sectional bay doors that roll up section by section and stay in sync for every player
- 19 turnout gear racks dressed with real firefighter coats, bunker pants, boots and helmets
- Hose reels, extinguishers, tool chests, roof trusses and the LSFD badge on the wall
- A full-height glass storefront, so the trucks are on show from the plaza
A Working Station, 28 Rooms
Ground floor
- Lobby with the LSFD floor emblem, waiting area and a public counter
- Watch office with a dispatch console and CCTV
- Captain's office, public WC, SCBA and decon room, and a gear store
- Functional training gym with a matted floor, punch bags, weights and bikes
- Men's and women's locker rooms with tiled shower stalls
- Training room, report room, laundry, plant room and storage
Upper floor
- Crew kitchen with one long shared table, the classic firehouse meal
- Study and library
- Day room with tiered red recliners facing the TV
- Four crew dorms with private bed cubicles
- Captain's quarters and a washroom
- A fire pole hole with a red guard rail and gate
The Yard
- Gated rear yard with a sliding truck gate and a pedestrian gate
- Crew parking bays
- Brass station lettering and a hand-painted Station 63 mural
Built Right
- Every interior door is a real GTA door, ready for your door lock system, with job-locked offices
- Smooth stair collision, with no stepping or snagging
- Glass and walls that collide from both sides
- Per-room timecycles, so the interior never washes out grey at night
- Optimised textures that stay within the streaming limits, and LODs tuned for the area
- Vanilla map edits kept to the station's own footprint
Admin Controls
- The
/stationdoorcommand opens and closes the bays, the gates and the lobby, or everything at once - Permission-controlled through an ACE
Requirements
- FiveM server on game build 3788 or later
- OneSync recommended, for synced bay doors